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Sep 30, 2024
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CIS 250 - Introduction to 3D Animation and Modeling Description This course develops foundational skills for the creation of digital 3D models and animation. Students use 3D computer software to learn the fundamentals of modeling, texturing, lighting, animation, and rendering. Students are recommended to take CIS 122 - Digital Illustration / Illustrator and CIS 208 - Web Animation prior to taking this course if they have little or no experience with Illustration and animation software. Credit Hours: 3 Contact Hours: 3 School: School of STEM Department: Computer Information Systems Discipline: CIS Major Course Revisions: Title, N/A Last Revision Date Effective: 20230221T09:29:49 Course Review & Revision Year: 2027-2028 Course Type: Program Requirement- Offering designed to meet the learning needs of students in a specific GRCC program. Course Format: Lecture - 1:1
General Education Requirement: None General Education Learner Outcomes (GELO): NA Course Learning Outcomes:
- Demonstrate an understanding of 3D terminology (e.g., vertices, edges, polygons, etc.)
- Demonstrate ability to produce a 3D model using multiple modeling techniques
- Demonstrate ability to unwrap and texture a 3D model
- Apply basic lighting techniques to light objects and scenes
- Apply basic animation techniques to produce an animation
- Manipulate virtual cameras
- Demonstrate ability to produce final deliverables through rendering
- Demonstrate an understanding of 3d production processes
Approved for Online Delivery?: No Course Outline: I. Foundation, Tool Interface.
II, 3D Community Websites,
III. 3D Building, (Shape-modeled, 2D) Still Life w/ Splines.
IV. Modeling Resources (Copyright/Ethics Issues).
IIV. Scene Modeling.
IIV. Tool Interface, Materials, (Camera, Lighting, Rendering), (Physical Science).
IIV. Vehicle Modeling.
IIIV. Modeling a House/Building.
IX. Animation (Keyframe), Camera, Physical Science (Physics, Biological Systems).
X. Research, Resources & Reference.
XI. Character Animation.
XII. Character/Creature Creation Storyboard.
XIII. Portfolio Construction. Mandatory CLO Competency Assessment Measures: None Name of Industry Recognize Credentials: NA Instructional Strategies: 30-60% lecture
0-20% facilitated discussion
0-10% group work
10-40% lab work
Mandatory Course Components: 1. Fifteen to twenty 3D modeling and animation activities
2. Online quizzes
3. Midterm and Final Portfolio projects Academic Program Prerequisite: None Prerequisites/Other Requirements: CIS 120 (C or Higher) English Prerequisite(s): None Math Prerequisite(s): None Course Corerequisite(s): None Course-Specific Placement Test: None Course Aligned with IRW: N/A Consent to Enroll in Course: No Department Consent Required Total Lecture Hours Per Week: 3 Faculty Credential Requirements: Master’s Degree (GRCC general requirement), Professionally qualified through work experience in field (Perkins Act or Other) (list below) Faculty Credential Requirement Details: The instructor must possess knowledge of the 3DS Max software environment, 4000 hours of graphics and computer work experience and be able to clearly explain all topics covered in the course so the student will be able to understand the concepts taught. Maximum Course Enrollment: 20 Equivalent Courses: None Dual Enrollment Allowed?: Yes Number of Times Course can be taken for credit: Programs Where This Courses is a Requirement: Graphics/Web Development, A.A.A.S. People Soft Course ID Number: 100185 Course CIP Code: 11.9999 High School Articulation Agreements exist?: Yes If yes, with which high schools?: Kent Career Technical Center
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