Sep 30, 2024  
GRCC Curriculum Database (2024-2025 Academic Year) 
    
GRCC Curriculum Database (2024-2025 Academic Year)
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CIS 208 - Web Animation


Description
This course is designed to introduce computer animation concepts and techniques to students with little or no previous experience with animation software. Students work with the various tools and objects available in animation software, create and manipulate multilayered graphics, work with animation frames and tweening, write Action Script 3 to make the graphics interactive, and publish graphics for use. 
Credit Hours: 3
Contact Hours: 3
School: School of STEM
Department: Computer Information Systems
Discipline: CIS
Last Revision Date Effective: 2017-04-11 09:21:43
Course Review & Revision Year: 2024-2025
Course Type:
Elective- Offering designed to expand learning opportunities for degree seeking students. May or may not be required for students in a specific GRCC program.
Course Format:
Lecture - 1:1

General Education Requirement: None
General Education Learner Outcomes (GELO):
NA
Course Learning Outcomes:
  1. Demonstrate skill using drawing and editing tools to create and manipulate content to be used in a fully interactive web site.

  2. Create and manipulate multi-layered graphics.

  3. Write ActionScript to allow users to interact with the site, navigating from page to page and selecting different movie options.

  4. Create scenes and incorporate them into more complex movies.

  5. Define and use variables and conditional actions to create complex interactivity.

  6. Publish a website for use.

  7. Create and/or organize data and information into meaningful patterns in order to interpret and draw inferences from it. 

  8. Demonstrate how to upload Flash movie to the web and obtain URL for others to view.

  9. Create variables, functions, use predefined Math functions and use mouse events in ActionScript.

  10. Use ActionScript to move between frames in movie.

  11. Effectively organize communications ensuring there is a clear introduction and conclusion, the content is well sequenced, and there are appropriate transitions. 

  12. Understand the role of context, audience, and purpose when developing a communication. 


Approved for Online Delivery?: Yes
Course Outline:
I. Working with Drawing Tools

II. Working with Symbols and Interactivity

III. Creating Animations

IV. Creating Special Effects

V. Preparing and Publishing Movies

VI. Importing and Modifying Graphics

VII. Building Complex Animation

VIII. Using Basic ActionScript

IX. Adding Sound and Video

X. Using Advanced ActionScript


Mandatory CLO Competency Assessment Measures:
None
Name of Industry Recognize Credentials: None
Instructional Strategies:
Lecture: 30-60%

Facilitated discussion: 0-20%

Group work: 0-10%

Lab work: 10-40%

Mandatory Course Components:
1. Twenty to twenty-five ActionScript activities

2. On-line quizzes

3. Final Flash project
Academic Program Prerequisite: None
Prerequisites/Other Requirements: None
English Prerequisite(s): None
Math Prerequisite(s): None
Course Corerequisite(s): None
Course-Specific Placement Test: None
Consent to Enroll in Course: No Department Consent Required
Total Lecture Hours Per Week: 3
Faculty Credential Requirements:
Master’s Degree (GRCC general requirement), Professionally qualified through work experience in field (Perkins Act or Other) (list below)
Faculty Credential Requirement Details: The instructor must possess knowledge of the Flash environment, 4000 hours of animation experience, knowledge of the ActionScript 3 programming, a basic background in object oriented programing, and, above all, be able to clearly explain all topics covered in the course so that the student will be able to understand the concepts taught.
Maximum Course Enrollment: 24
Equivalent Courses: None
Dual Enrollment Allowed?: Yes
Number of Times Course can be taken for credit:
Programs Where This Courses is a Requirement:
None
People Soft Course ID Number: 104611
Course CIP Code: 11.9999
High School Articulation Agreements exist?: None



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